Scissor

Definition
The scissor method defines the scissor box.

Syntax

 * gl.scissor(x, y, width, height)

Parameters

 * x: integer, the default value is 0
 * y: integer, the default value is 0
 * width: non-negative integer
 * height: non-negative integer

Examples

 * // Does not allow modification of any pixels in the Canvas, if scissor testing is enabled
 * gl.scissor(0, 0, 0, 0);