WebGL Wiki
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Definition[]

The scissor() method defines the scissor box.

Syntax[]

gl.scissor(x, y, width, height)

Parameters[]

  • x: integer, the default value is 0
  • y: integer, the default value is 0
  • width: non-negative integer
  • height: non-negative integer

Examples[]

// Does not allow modification of any pixels in the Canvas, if scissor testing is enabled
gl.scissor(0, 0, 0, 0);

See also[]

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